Sound Design, Adaptive Music, Implementation & Business

I am an 11 year game industry veteran who's worked both in-house and as a freelance contractor on a wide variety of games across various platforms. Alongside my work in the game audio industry, I have been working as a game audio tutor, course author and instructor for 7 years.

I can offer mentoring via skype, Google Hangouts and email in the following areas:

- Sound Design techniques & feedback

- Foley Recording, Editing

- Adaptive Music Composition techniques & feedback

- Audio Implementation : FMOD, Wwise, Unity

- Gear recomendations

- Working with Developers

- Developers working with an Audio Designer

- Career advice

- Demo Reel Feedback

- Networking, Budgets, Scheduling, time management

Tools Knowledge:

- Nuendo

- Reaper

- Effects Plugins

- Unity

- Wwise

- FMOD

- Audition

Game Credits: Paladins; Just Cause 3; Buoshock 2; The Bureau: Xcom Declassified, Runewards, Teen Titans GO! Drillionare - http://seriallab.com/credit/
Times Available (include your timezone): I can be available by appointment M-F 10am-4pm EST
Audio Disciplines :
Sound Design
Sound Implementation
Music Composition
Audio Middleware:
FMOD
Wwise
Unity based (Fabric, Master Audio, etc...)
Engine Proficiency:
Cocos2d
Construct
CryEngine
Gamemaker
Lumberyard
Unity
Unreal Engine
Languages Spoken (must be fluent) :
Arabic
English
Chinese
French
German
Italian
Japanese
Korean
Polish
Portuguese
Russian
Spanish
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