3D Environment / Prop Artist +3 Years Industry Experience.
I can show you how to make Props / Materials / Shaders and work with Photogrammetry.
Maya, Substance Designer / Painter, UVLayout, ZBrush, Unreal Engine, Unity, CryEngine, 3ds max, Quixel Micer, Quixel dDo, Photoshop, Reality Capture, Agisoft Photoscan, Speedtree etc...
Others are possible.
Full CV here: