Unreal Engine Environment Art Development

Clinton is currently is a senior environment artist at Microsoft Studio's : The Coalition located in Vancouver, BC, Canada working on Gears of War 4.Previously an artist at Bethesda's Battlecry Studios, KIXEYE, Army Game Studio, and various other contract projects with independent studios; Clinton’s primary focus is environment art, shader development, and art direction. Clinton has also released multiple online video tutorials, educational articles, and web classes in collaboration with CG Master Academy (CGMA) and Digital Tutors. In 2016 he released a textbook with Sam's Publishing with a focus on game art development for Unreal engine.

Clinton completed his Masters of Fine Art in Interactive and Game Design and Bachelors of Fine Art in Animation at Savannah College of Art and Design (SCAD), in Savannah, Georgia. Prior to SCAD, he received his Bachelors of Fine Art in Graphic Design at Longwood University, located in Farmville, Virginia. Clinton was born and raised in Suffolk, Virginia, USA.

Game Credits: Gears of War 4, Battlecry, America's Army, Last Year
Times Available (include your timezone): 7pm PST - 12pm PST - Monday and Wednesday
Art Disciplines:
2D
3D Modelling
Character Design
Concept Art
Compositing
CG
Environment
Graphic Design
Lighting
Pixel Art
Texturing
Technical
Visual Effects
UI
UX
Art Softwares:
3D Coat
After Effects
Blender
Cinema 4D
Clip Studio Paint
Daz 3D
Houdini
Illustrator
Krita
Nuke
Mari
Marmoset
Maya
Max
MightyBake
Modo
Mudbox
Quixel
Photoshop
SketchUp
Substance Designer
Substance Painter
xNormal
ZBrush
Engine Proficiency:
Cocos2d
Construct
CryEngine
Gamemaker
Lumberyard
Unity
Unreal Engine
Languages Spoken (must be fluent) :
Arabic
English
Chinese
French
German
Italian
Japanese
Korean
Polish
Portuguese
Russian
Spanish