If you are interested in the following topics, we will likely work well together:
- How to make sure your game comes out in reasonable time
- Making sure your team is motivated and are all heading to the same goal
- How to recruit people to your team and have difficult conversations with people doing poorly
- Hoe to manage people towards improving their skills and dependability
- How to pick your next project
- How to create a business plan for your company or your game
Through work with AAA Development Studios, Indie Teams, and Countless Student Groups I specialize in the management on people in all aspects to release a game and keep a company together.
I've worked in Production, QA, and Business at major studios, mentored people in managing others, picked the brains of some of the brightest people in the industry, and once created a Student Development Company that released multiple games.