10+ years of experience as Java Programmer and CTO.
Participated in programming of 3D real-time battle engine for MMO-rpg:
Experimented with Libgdx + Ashley, have prototype for 2D real-time physics puzzle.
Know lot about building game engines, building MMO-games. And how to avoid errors.
I think I can be most helpful for someone decided to build 2D game in Java (indie: roguelike, puzzle, tycoon)
I'm speaking English and Russian. We can meet in-person in Moscow.