Stylized 3D Artist Mentorship

With 10+ years in the gaming industry as a 3D Generalist I've taught at Full Sail University and help train many industry professionals. I specialize in hand painted and PBR stylized props and environment creation.

I'm here to offer a better understanding of game production and offer ways to improve your process and improving your 3D proficiency. This can be from improving your concepting, high poly sculpting, low poly modeling, UV'ing, texture creation and material set up in the unreal or unity engines.
All of this via scheduled one on one discord/skype sessions.

My portfolio is available for review at www.Artstation.com/Gannon3d

Game Credits: Dungeon Hunter 3 & 4, Blade Ballet, The IoTA Project
Times Available (include your timezone): 6pm-12am EST Any day of the week
Art Disciplines:
2D
3D Modelling
Character Design
Concept Art
Compositing
CG
Environment
Graphic Design
Lighting
Pixel Art
Texturing
Technical
Visual Effects
UI
UX
Art Softwares:
3D Coat
After Effects
Blender
Cinema 4D
Clip Studio Paint
Daz 3D
Houdini
Illustrator
Krita
Nuke
Mari
Marmoset
Maya
Max
MightyBake
Modo
Mudbox
Quixel
Photoshop
Procreate
SketchUp
Substance Designer
Substance Painter
xNormal
ZBrush
Technical Art Skills:
C++
C#
GLSL
HLSL
Lua
Python
Qt/PyQt
Unreal Blueprint
Engine Proficiency:
Cocos2d
Construct
CryEngine
Gamemaker
Lumberyard
Unity
Unreal Engine
Languages Spoken (must be fluent) :
Arabic
English
Chinese
French
German
Italian
Japanese
Korean
Polish
Portuguese
Russian
Spanish
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