Concept art, illustration and 3d

I have been working in the games industry since 2004, on a wide range of projects and across multiple studios, countries and disciplines.

Currently I am a senior concept artist, but have previously worked as a 3d artist, texture artist and illustrator, and have been involved in mentoring, hiring and defining workflows, as well as just doing what I like the most, which is art.

Artstation profile:

https://www.artstation.com/artist/labmonkay

Game Credits: Unreal Tournament 3, Overlord, Terminator Salvation, Hoopworld, Dishonored
Times Available (include your timezone): 8 - 11PM (CET)
Art Disciplines:
2D
3D Modelling
Character Design
Concept Art
Compositing
CG
Environment
Graphic Design
Lighting
Pixel Art
Texturing
Technical
Visual Effects
UI
UX
Art Softwares:
3D Coat
After Effects
Blender
Cinema 4D
Clip Studio Paint
Daz 3D
Houdini
Illustrator
Krita
Nuke
Mari
Marmoset
Maya
Max
MightyBake
Modo
Mudbox
Quixel
Photoshop
SketchUp
Substance Designer
Substance Painter
xNormal
ZBrush
Engine Proficiency:
Cocos2d
Construct
CryEngine
Gamemaker
Lumberyard
Unity
Unreal Engine
Languages Spoken (must be fluent) :
Arabic
English
Chinese
French
German
Italian
Japanese
Korean
Portuguese
Russian
Spanish