AAA Systems/Gameplay/UI Design

My name’s Ryan. I'm a designer with over ten years of experience in game design and implementation, ranging from mobile games to PC and console, including Sony's PlayStation VR headset. I have worked for some of the most exciting and innovative companies in the industry, such as Sony Computer Entertainment and Electronic Arts.

My experience includes user interface/user experience design, gameplay and systems design. I have worked on multiple AAA projects from conception through to release and beyond, in a variety of genres.

I excel at implementaton and have a proven talent for rapidly picking up new tools and technology, with a particular passion for the polish phase of a project.

I have mentored and advised numerous students and industry newcomers over the years and am always excited to offer whatever assistance I can to anyone seeking guidance.

Game Credits: Star Wars: Battlefront II, Star Wars: Battlefront - Rogue One X-Wing VR Mission, Need For Speed, Driveclub, MotorStorm: Apocalypse, MotorStorm: Pacific Rift
Times Available (include your timezone): 8:00PM - 10:00 PM (BST)
Design Disciplines :
AI Design
Game Design
Creative Design
Level Design
Technical Design
Languages Spoken (must be fluent) :
Arabic
English
Chinese
French
German
Italian
Japanese
Korean
Portuguese
Russian
Spanish
Mentors: Have you added details about your experience and what mentoring services you are providing? (please add details in your description at the top):
Yes
No ("Hey listen!!!")