Andres Nelson

I've been creating art for games one way or another for over 15 years. I began with creating art for mods with Half-Life and Ghost Recon in the early 2000s and matured into an artist with experience in a variety of engines, development tools, and styles. I especially enjoy the intersection of art and gameplay design. As an artist, I am primarily a storyteller. My job is to receive the stories of our lives, interpret, and report back visually.

I study Psychology, Comparative Mythology, and Religion, as well as different Cultures and their Art in order to become a better artist and tell better stories.

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