
Yo! I'm Jordan a laid back game developer, educator, and mentor passionate about helping aspiring creators bring their ideas to life. I’ve been teaching game design, level design, technical art, world building, and VFX for over 5 years at a college partnered with Epic Games, guiding students through professional-quality projects and industry-standard workflows.
In the industry, I’ve contributed to AAA games including Rust for console, and have done playtesting for Double Eleven as well as for Hammerhead VR. I’m also a Game Jam winner, an experience that sharpened my creativity, rapid prototyping skills, and problem-solving under pressure.
Through my mentorship programs, I combine hands-on teaching experience, SEND and mental health-informed strategies, and real-world industry insight to help you level up your skills, build professional projects, and navigate the game development world with confidence. Whether it’s level design, immersive worlds, technical art, or VFX, I’m here to guide you every step of the way.
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