Getting your foot in the door in the games industry can be difficult, even with talent and drive.
I have over 20 years experience in the games industry, working as a Lead Artist on multiple AAA titles, working for Sony, Codemasters, and others. I routinely interview candidates at all levels, and conduct portfolio reviews. I can help you tailor your portfolio for specific roles, and provide valuable insights into what studios and recruiters are looking for, and common pitfalls.
Game Credits: DriveClub, OnRush, Motorstorm series, theAngler, StarCitizen
Times Available (include your timezone): 1800 - 2300 GMT
Clip Studio Paint
Languages Spoken (must be fluent) :
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