Environment Art for Games

Welcome!
I'm an Associate Art Director at WB Games Montréal, where I lead teams in crafting immersive aesthetic and narrative experiences for renowned AAA titles. My career, rooted in environment art, has evolved through diverse roles in game development. With a foundation in architecture and fine arts, I excel in merging 3D artistic techniques and traditional artistry to innovate in the gaming world.

My passion extends to nurturing upcoming talents. I offer personalized mentoring in portfolio development, interview preparation, and personal project enhancement. Whether you're a budding artist eager to enter the gaming industry, a junior artist seeking skill advancement, or an aspiring lead artist in need of directional guidance, I'm here to support your journey with practical insights and industry knowledge.

Game Credits: Batman Arkham Origins, Batman, Arkham Knights, Mortal Kombat 11, Gotham Knights
Times Available (include your timezone): TBD (EST Time Zone)
Art Disciplines:
2D
3D Modelling
Character Design
Concept Art
Compositing
CG
Environment
Graphic Design
Lighting
Pixel Art
Texturing
Technical
Visual Effects
UI
UX
Art Softwares:
3D Coat
After Effects
Blender
Cinema 4D
Clip Studio Paint
Daz 3D
Houdini
Illustrator
Krita
Nuke
Mari
Marmoset
Maya
Max
MightyBake
Modo
Mudbox
Quixel
Photoshop
Procreate
SketchUp
Substance Designer
Substance Painter
xNormal
ZBrush
Engine Proficiency:
Cocos2d
Construct
CryEngine
Gamemaker
Lumberyard
Unity
Unreal Engine
Languages Spoken (must be fluent) :
Arabic
English
Chinese
French
German
Italian
Japanese
Korean
Polish
Portuguese
Russian
Spanish
Mentors: Have you added details about your experience and what mentoring services you are providing? (please add details in your description at the top):
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