My links: https://linktr.ee/hardnancy
For over 7 years, I've worked as a 2D artist in the game development industry. I've contributed art to several successful mobile games that have been released. I studied at an art school and continued learning independently, taking several courses along the way.
I've worked with publishers like Wargaming, Playrix, G5 Games, and currently, I'm with Perfect Play/Playrix studio. In mentoring, I focus on delivering results and assistance, striving to explain necessary information as simply and comprehensively as possible. Having learned independently, I've navigated through various challenges and understand well what beginners and mid-level artists may need.
Here's how I can help:
- Teach how to create concepts for props and environments, explaining fundamental design principles, rendering, and portfolio presentation.
- Assist in refining artistic skills: tone, color, composition, perspective, etc.
- Guide on analyzing and adapting to project styles.
- Help understand 3D for 2D artists, including creating basic models for your artwork.
- Develop a learning plan, starting points, career guidance in the gaming industry.
- Aid in building a strong portfolio or provide feedback on existing ones, tailoring them to meet industry needs.
- For newcomers, provide insights into the profession, nuances, and pitfalls, offering a comprehensive overview of this field.
- Explain the game development pipeline within companies, detailing task delegation and process management.