1:1 Unity Mobile Dev Mentorship – From Prototyping to 1M+ Install

** 1:1 Mentorship for Aspiring Mobile Game Developers**

($30/hour — Hypercasual, Unity Optimization, Publisher Pitching & More)

Hi! I’m Redoun, a professional mobile game developer with 5+ years of experience shipping hit titles like Jurassic Dino Water World and Dragon Village . I’ve worked with top publishers (Voodoo, Homa, Sunday) and specialize in hypercasual mechanics, CPI optimization, and live-ops—now I’d love to help you succeed!

What You’ll Learn:

Prototyping & Publishing:

- Rapidly test ideas and refine core loops for market fit.

- Navigate store submissions (avoid rejections + ASO tips).

Monetization & Ads:

- Implement Unity Ads, playable ads (Luna), and IAP strategies.

- Optimize CPI and retention metrics.

Advanced Unity:

- Multiplayer sync (Photon Fusion), AR development, and performance tuning.

Career Growth:

- Pitch to publishers + negotiate deals.

- Build a standout portfolio (check mine: Portfolio).

My Credentials:

  • 5+ shipped games (1M+ installs each).
  • Top 5The Crazy Web Multiplayer Jam (2025).
  • Collaborated with Voodoo, Homa, and Supercent.

Ideal for: Indie devs, junior programmers, or teams preparing for publisher pitches. Let’s turn your game into a hit!

Availability: Flexible (UTC-6/Central Time). Book a session to discuss your project!

LinkedIn | Email

Phone : +(901) 267-7416

Game Credits: ** Published Titles:** - **Jurassic Dino Water World** (Tap Pocket) – 10M+ installs - **Dragon Village - City Sim Mania** (Tap Pocket) – 5M+ installs - **Shark World** (Tap Pocket) – Featured on Google Play - **Hypercasual Prototypes** (Manabreak LLC) – Pitched to Voodoo/Homa - **AR/Multiplayer Projects** – Unity-based experimental games [View portfolio for prototypes & demos](https://redounislam-portfolio.netlify.app/)
Times Available (include your timezone): ** Availability (Central Time - UTC-6):** - **Saturday & Sunday:** 9:00 AM - 8:00 PM - **Monday:** 4:00 PM - 8:00 PM *(Flexible slots outside these hours by request)*
Programming Languages :
C
C++
C#
Java
Lua
Python
Ruby
Programming Disciplines :
Audio
AI
Engine
Effects
Gameplay
Graphics
Networking
Physics
Porting
Rendering
Scripting
Shaders
Tools
UI
Engine Proficiency:
Cocos2d
Construct
CryEngine
Gamemaker
Lumberyard
Unity
Unreal Engine
Languages Spoken (must be fluent) :
Arabic
English
Chinese
French
German
Italian
Japanese
Korean
Polish
Portuguese
Russian
Spanish
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