The goal of this program is to reach for those who want to level up their skill but also learn how to design and build a portfolio that not only is relevant to the industry but ressonates of your unique artistic signature, no matter the subject you need to execute.
No two mentorships will be alike, as the goal is to help you trace a path to help achieving your individual goals, whether it is the technical skill, the design thinking or building portfolio.
What to expect:
- Demos and paintovers.
- List weakness and strengths as well as suggestions on how to tackle them head on.
- Live critique sessions.
- Portfolio development for the industry.
- Assignments provided based on each student skill level.
- Guidance to make sure you're working towards the right things.
About the mentor:
I have 5 years of concept art experience and over 11 of graphic design experience. I currently work for Frictional Games and have been featured in such sites as Kotaku, Keyshot, IAMag, to name a few.