With 10+ years in the gaming industry as a 3D Generalist I've taught at Full Sail University and help train many industry professionals. I specialize in hand painted and PBR stylized props and environment creation.
I'm here to offer a better understanding of game production and offer ways to improve your process and improving your 3D proficiency. This can be from improving your concepting, high poly sculpting, low poly modeling, UV'ing, texture creation and material set up in the unreal or unity engines.
All of this via scheduled one on one discord/skype sessions.
My portfolio is available for review at www.Artstation.com/Gannon3d