Senior Character Artist / Sculptor (5+ years, lecturing exp)

I'm a 31 years old Character Artist and Sculptor based in Frankfurt.

I work for Keen Games in Frankfurt since 2012 and have years of experience in lecturing for SAE, teaching Anatomy and Advanced Character Creation.

I wear many hats and have a lot of experience in various fields of the games industry, creating stylized or realistic characters and environments, blocking and concepting cutscenes and animating characters and cameras.

I recently also have collected quite a bit of experience with 3d printing.

Whether you are a student, trying to break into the entertainment industry, building your portfolio and need help applying to companies, or you are a junior level character artist and want to improve your anatomy knowledge. I can custom tailor you lessons and advice on how to get where you want to be!

I'm not gonna waste your money and time by blabbering - every hour with me is going to be focused, to get the most out of it for you!

Hit me up and let's talk about, how I can help you become a better artist!

Game Credits: Sacred 3, Portal Knights
Times Available (include your timezone): Individual hours, preferably evening (Central European Time)
Art Disciplines:
2D
3D Modelling
Character Design
Concept Art
Compositing
CG
Environment
Graphic Design
Lighting
Pixel Art
Texturing
Technical
Visual Effects
UI
UX
Art Softwares:
3D Coat
After Effects
Blender
Cinema 4D
Clip Studio Paint
Daz 3D
Houdini
Illustrator
Krita
Nuke
Mari
Marmoset
Maya
Max
MightyBake
Modo
Mudbox
Quixel
Photoshop
SketchUp
Substance Designer
Substance Painter
xNormal
ZBrush
Technical Art Skills:
C++
C#
GLSL
HLSL
Lua
Python
Qt/PyQt
Unreal Blueprint
Engine Proficiency:
Cocos2d
Construct
CryEngine
Gamemaker
Lumberyard
Unity
Unreal Engine
Languages Spoken (must be fluent) :
Arabic
English
Chinese
French
German
Italian
Japanese
Korean
Portuguese
Russian
Spanish
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