Character Art Mentoring

I'm currently a Lead Character Outsource Supervisor at Blizzard, working on Diablo 5, with over 15 years of experience in the video game industry.

Throughout my career, I've gained extensive experience in character art, both real-time and pre-rendered workflows, as well as leading teams, mentoring artists, and providing constructive, actionable feedback.

Having worked closely with both in-house AAA studios and outsourcing partners, I have a strong understanding of the industry's different production environments, hiring expectations, and career paths.

Whether you're looking to improve your artistic and technical skills, strengthen your portfolio, navigate AI workflows, break into the industry, or advance your career, I can offer honest feedback, practical insights, and personalized guidance to help you achieve your goals.

Game Credits: Diablo 5, Diablo 4, Warhammer Vermintide 2, Gwent, Hyperscape
Times Available (include your timezone): PST
Art Disciplines:
2D
3D Modelling
Character Design
Concept Art
Compositing
CG
Environment
Graphic Design
Lighting
Pixel Art
Texturing
Technical
Visual Effects
UI
UX
Art Softwares:
3D Coat
After Effects
Blender
Cinema 4D
Clip Studio Paint
Daz 3D
Houdini
Illustrator
Krita
Nuke
Mari
Marmoset
Maya
Max
MightyBake
Modo
Mudbox
Quixel
Photoshop
Procreate
SketchUp
Substance Designer
Substance Painter
xNormal
ZBrush
Languages Spoken (must be fluent) :
Arabic
English
Chinese
French
German
Italian
Japanese
Korean
Polish
Portuguese
Russian
Spanish
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