LIMITED - July 14th 2026 8 week Stylised Enviro Art Group

Dates; Every Tuesday 6:30pm BST (UK time) / 10:30am PST from July 14th 2026 for 8 weeks.

Contact me directly to pay £450 via Paypal.

Not a good time? Sign up to the waitlist to hear about new course releases first; https://anyatheartist.gumroad.com/l/wait21

I'm Anya Elvidge. I am a freelance concept and environment artist for games based in the UK. I began my career at Creative Assembly on the Total War series before taking on some freelance work and joining Rare Ltd on Everwild. Since then, I have gone freelance full-time and work for clients such as Gameloft, Supercell, Amazon Games, Media Molecule, and more, doing a mixture of 3D and 2D work. I have taught at multiple UK universities and online institutions. I also teach 1:1 mentorships online.

These sessions are a forum for you to ask questions and find guidance through the complex world of stylised environment art.

See my work here; https://www.artstation.com/artwork/x3900E

This is my stylised 3D environment art mentorship, lasting 8 weeks from July 14th 2026 at 6:30pm BST (10:30am PST). Each week I will run a 1 hour live session on Discord discussing the foundational elements of environment art and then afterwards stay for a 1 hour casual hangout Q&A + feedback session. Depending on my schedule, some weeks I may stay for longer. Each student can arrange a 30 minute 1:1 check in session if needed. After the mentorship concludes, the Discord remains for work updates which I will feedback where I can.

Each session you will be working on creating a small diorama scene in UE5.

Examples of sessions;
Blocking out and concepting
Colour and light
Trees and foliage
Successful texture creation
Stylized setup for UE5

There will be suggested homework each week which is non-essential, and you will have the opportunity to suggest topics of interest.

I will not be covering software-specific techniques (though I may talk about some); I will be covering a more holistic approach to environment creation for games, from good foliage creation practises to colour theory, composition and shape design. This is independent of the softwares you may choose to make your work in. I will be teaching how I create my art style, not focusing on other art styles or ways of creating environments.

The price includes entry to a private group Discord with session notes, recorded sessions (in case you miss one!), and a forum for weekly feedback/overpaints on your homework and projects. Overall I keep the sessions quite casual and am always open to questions and discussions.

Dates; Every Tuesday 6:30pm BST from July 14th 2026 for 8 weeks.

The order and content will be open to change and suggestions from the group.

Skill level; Intermediate

What you need; Knowledge of 3D modelling programs such as Max, Maya, Blender. Texturing programs such as Photoshop, Substance, 3D Coat. Game engines such as UE5, Unity. I would encourage people to use UE5 as this is where I have the most experience. Some experience making 3D environments or assets before is essential.

Please note I specialise in Max, 3D Coat, Photoshop, and UE5 but I do have experience in other softwares.

When you purchase the course you will receive an invite to the private group Discord where all communication takes place. Please contact me directly if you have any issues getting access to the Discord.

For more info or questions anyatheartist@outlook.com, subject line 'MENTORJULY26'
or contact me on Twitter; https://twitter.com/Anya_The_Artist

Game Credits: Total War, Everwild, Witcher, Supercell, Epic Games, Media Molecule
Times Available (include your timezone): UK based, PST friendly
Art Disciplines:
2D
3D Modelling
Character Design
Concept Art
Compositing
CG
Environment
Graphic Design
Lighting
Pixel Art
Texturing
Technical
Visual Effects
UI
UX
Art Softwares:
3D Coat
After Effects
Blender
Cinema 4D
Clip Studio Paint
Daz 3D
Houdini
Illustrator
Krita
Nuke
Mari
Marmoset
Maya
Max
MightyBake
Modo
Mudbox
Quixel
Photoshop
Procreate
SketchUp
Substance Designer
Substance Painter
xNormal
ZBrush
Engine Proficiency:
Cocos2d
Construct
CryEngine
Gamemaker
Lumberyard
Unity
Unreal Engine
Languages Spoken (must be fluent) :
Arabic
English
Chinese
French
German
Italian
Japanese
Korean
Polish
Portuguese
Russian
Spanish
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