Art Direction, Visual Development & Portfolio Mentorship

I’m a concept artist and art director with more than 25 years of experience in AAA video games and themed entertainment, including work with Treyarch on the Black Ops Call of Duty franchise and with Walt Disney Imagineering.

If you’re an aspiring or emerging artist, I can help you turn your ideas into stronger, more purposeful work. Through practical tools, focused feedback, and guidance tailored to your goals, we’ll work on strengthening your fundamentals, generating and refining ideas, developing your creative voice, and building a portfolio that clearly communicates your skills and potential.

Whether you’re developing an early concept, refining a final design, exploring visual development, or preparing for professional opportunities, I’ll help you recognize what’s working, solve creative challenges, and make meaningful improvements. My feedback is grounded in real-world production experience and focused on helping you grow as an artist.

Together, we’ll strengthen your creative process, improve the clarity and quality of your work, and build the confidence you need to take your next step.

Game Credits: Call of Duty: Black Ops II, Call of Duty: Black Ops III, Call of Duty: Black Ops 4, Call of Duty: Black Ops Cold War, Call of Duty: Black Ops 6, Call of Duty: Black Ops 7, Star Wars: Demolition, True Crime: Streets of L.A., Shrek 2, True Crime: New York City, Kung Fu Panda, Transformers: Revenge of the Fallen
Times Available (include your timezone): Available Monday through Friday, 10:00 AM–7:00 PM Pacific Time (PT).
Art Disciplines:
2D
3D Modelling
Character Design
Concept Art
Compositing
CG
Environment
Graphic Design
Lighting
Pixel Art
Texturing
Technical
Visual Effects
UI
UX
Languages Spoken (must be fluent) :
Arabic
English
Chinese
French
German
Italian
Japanese
Korean
Polish
Portuguese
Russian
Spanish
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